A downloadable game for Windows

How to play:

Keep the forest alive for as long as possible. Defeat invading enemies and destroy their corrupting pistons that allow them to cut down the ancient forest.

Controls
WASD - Movement
Space / Left- & right Mousebutton & mouse aim

About the game:

You play as a mythical being from Norwegian folklore, you and the forest, are as one.

Humanity has has entered a new industrial era, they have now  found a way to harvest the resources from the magically enchanted woods. Ignorant to the consequences of their actions, the greed driven humans continue to harvest the trees.

State of the game:

The game is in very early stages of development and is regarded by the developers as in an playable alpha state, albeit unfinished and  several unpolished elements (and probably a few bugs here and there)

All aspects of the game is subject to change and nothing is finalized yet.


Known Issues:

  • Audio sliders in settings do not actually change audio levels.

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Developed by John Hauge & Kenneth Vassbakk

StatusCanceled
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorsJohn Hauge, MrSpectacle
GenreAction, Survival
Made withUnity, Blender
Tags3D, Folklore, Forest, hulder, Roguelike, Shoot 'Em Up, Top-Down

Download

Download
Huldra_Pre-Alpha v0.090421.01(Latest) 114 MB

Development log

Comments

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(+1)

har så vidt prøvd det, men til nå virker det utrolig bra:)

(+1)

veldig bra med at det ikke er så mange bugs i dette spillet.

(1 edit)

Takk for att du tok deg til til å prøve spillet våres ! =) 

Har vært en del debugging etterhvert ja ! 

Show post...

VERY NICE GAME LIKE IT

Thanks for trying out our game and helping out by spreading the word. =) Hope you come back to play it once it's closer to the finish-line.

(+1)

Hello! I recently completed a review of your game for my Youtube series “The First 15”! I’ve placed a link to the video down below, please check it out and keep up the great work! I can't wait to see the finished product :D

(1 edit)

Thank you so much for trying out our game, I really appreciate you taking the time and that is some gold play-testing feedback & suggestion for features! (We took notes).

Some of the points you point out are really on the spot, purifying the corruption is a game design feature that has been sidelined for now.

We intend for the player to eventually being able to collect a magical resource that are produced by the healthy trees which in turn can be used to either heal the damaged forest areas or to make the character's ability stronger.

The reason why you lose the game right now is because too many sections of tree's dies, this number is currently set to two which is way too low. (And we got this feature in the same day that we built this version so it does not have any kind of feedback to tell you what is happening), sorry about that hah.

We are intending to make the game space shrink when you lose to many sections of forest sort of like you see in a battle royal, with poisonous smoke dealing damage over time to the player if they stay in it. This is to gradually make the game feel more and more intense as it progresses.

Again, thank you so much for trying out our game I was really humbled to watch the video, means a lot to us. Really hope you try our game out again in a couple of months when things should be working more as intended and with more features added. <3

Ps: You totally messed up our last names, but all is forgiven. 

Thank you for your feedback regarding my feedback (haha) and I will definitely come back at a later date and play it again!

I will try to do better on the last names next time :D